Home » Pitch Deck Teardown: MegaMod’s $1.9 M seed deck

Pitch Deck Teardown: MegaMod’s $1.9 M seed deck

by addisurbane.com


Welcome to our 100th pitch deck teardown! Today, I’m having a look at MegaMod’s seed-stage pitch deck. MegaMod appears to be the most recent beloved of the video gaming sector and simply swiped an amazing $1.9 million, bumping its post-money assessment to $27 million. With an objective to transform the video game production procedure, MegaMod says it intends to spend lavishly on fine-tuning its go-to-market method and screening out its retention and money making version.

In a sector where designers are usually discarded like the other day’s lootboxes, MegaMod strokes in with a brave guarantee to place them front and facility– a knight-in-shining-armor ambiance that is somewhat spotted by the extremely initial display on the business’s internet site.

Absolutely nothing yells “we enjoy designers” greater than asking to turn over the civil liberties to whatever they produce on the system. Not the most effective impression.
Image Credit Histories: MegaMod (screenshot)

So, what’s the genuine tale behind MegaMod’s pitch deck that charmed capitalists and protected that $1.9 million? We will dive deep, peeling off back the layers of this pitch to see if it’s an important hit or simply an additional NPC in the start-up landscape.


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Slides in this deck

MegaMod’s pitch deck appear at a limited 13 slides. That’s fewer than we typically expect, yet that are we to evaluate? Oh, wait, evaluating is essentially the factor of these write-ups. Don’t bother, allow the evaluating commence.

  1. Cover slide
  2. Problem slide
  3. Product profile slide
  4. Product Summary slide
  5. Product slide 1
  6. Product slide 2
  7. Product slide 3
  8. Product slide 4
  9. Value recommendation slide
  10. Traction slide
  11. Financial forecasts slide
  12. Team slide
  13. Ask and Use Funds slide

Wow, 4 item slides? I can practically ensure that investors don’t care this much about your product. OK, penalty. Allow’s get going.

There’s one point to enjoy regarding MegaMod’s pitch deck

Dedicating 29% of a pitch deck to item slides isn’t fantastic, and it’s clear that the remainder of the deck isn’t that fantastic either. However there is one point that is.

A strong ambition

[Slide 2] The business appears to think that there’s 50 million individuals cursing the paradises that they can not make video games.
Image Credit Histories: MegaMod

Generation Z deals with video gaming like it’s a faith, not simply a pastime. They’re glued to their gaming consoles, virtual reality headsets and mobile displays, diving right into electronic globes with the sort of commitment normally scheduled for cult leaders. This generation does not simply play video games, though; they’re constructing whole worlds, developing guilds and trash-talking their means to the top of leaderboards. Pc gaming isn’t simply something they do; it’s that they are– and regardless of every one of this, making video games is difficult.

Is that a trouble? I have no concept. I sort of constantly thought that making video games was hard, yet MegaMod appears to put a various wager: The business makes it clear that with its complete collection of items, it’s making it unreasonably straightforward for these video gaming fans to produce their very own video games. It’s a fascinating wager, financial on Gen Z’s pressing crave self-expression and do it yourself mindset. Why simply play video games when you can develop them?

I enjoy a slide that makes me inquiry base presumptions, and this slide did that. Wait, why does it appear so difficult to develop video games? Can video games integrated in a day be any type of great? I schedule judgment, yet I can not assist yet confess that I wonder!

Three points that MegaMod can have improved

I created a few of drafts of this paragraph in which I looked for a positive side, yet in short: I can not think this business took care of to elevate a cent, not to mention a commendable piece of modification.

The pitch deck reviews like a ransom money note doodled by a person that neglected their glasses. Important details? Missing out on at work, and what little details they do give is flimsier than damp cells paper. I have actually seen university entrepreneurship pitch decks with even more compound.

Based upon this deck alone, it’s a wonder any person spent whatsoever, which most likely indicates the truth that the business has another thing going all out. I’m battling to see what, however. Either it has some severe appeal or its capitalists have a wild funny bone.

It’s most likely that there’s something to the business that does not come with in the deck. Either the owners understand the capitalists, or there’s an item of grip or a go-to-market technician that isn’t checked out in the deck. However that’s the enjoyable feature of this collection: I’m not speaking to capitalists or owners; I’m critiquing the deck based upon what exists, specifically since a pitch deck should be able to stand on its own.

What the heck is happening with this item?

[Slide 4] MegaMod’s constructing out fairly an item collection.
Photo Credit scores: MegaMod

Slides 4-8 of MegaMod’s pitch deck are a workout in being excessively enthusiastic, making one of the most skilled business owners flinch. As opposed to concentrating on a solitary item and even a number of strong offerings, MegaMod has actually determined to toss whatever at the wall surface to see what sticks. 6 items, consisting of a video game engine, AI coding devices, a skins editor, a prop editor, an in-game collection and a social system. And if that had not been sufficient, they have actually obtained an advertising and marketing device (MegaGames), devices for banners, circulation devices and even more. It’s as if they took place a purchasing spree at the technology shop and made a decision to purchase among whatever, simply in instance.

Right here’s things: Startups require focus. Spreading on your own slim throughout many line of product is a dish for calamity. Any type of solitary among these items– be it the video game engine, the AI coding devices or the social system– can be totally sensible start-ups by themselves. Each calls for specialized sources, specialized understanding and a clear method. Rather, MegaMod is attempting to manage all these rounds simultaneously, and it’s difficult to see exactly how it will not go down a couple of– or all– of them. The absence of a concentrated method screams hubris greater than it does skills.

One can suggest that integrating all these devices right into a solitary collection could take advantage of network impacts, producing a natural community that’s more than the amount of its components. However right here’s the twist: The deck does not make that debate. In any way. We’re left rating exactly how these diverse items ought to communicate, not to mention exactly how they’ll create profits. It’s uncertain what the money making version is for any one of this. Is the business financial on registrations, single acquisitions, advertisements or some magic beans? Without a clear course to productivity, MegaMod’s grand vision really feels even more like a wishful thinking than a strong service strategy. Financiers are entrusted even more inquiries than solutions, which’s a proven means to maintain the financing away.

Where’s your grip?!

[Slide 10] This is the closest the business needs to a grip slide, yet all I see are vanity metrics.
Image Credit scores: MegaMod

MegaMod flaunts having 2,500+ designers that have actually produced an excellent 65,000+ video games. Externally, these numbers appear appealing, yet on 2nd look, they really feel intentionally nontransparent, as if the business is attempting to sidetrack us with quantity as opposed to compound. If the average maker has actually made 26 video games (wow!), we require to ask some essential inquiries. That is playing these video games? Are they any type of great?

A multitude of productions does not imply much if the video games aren’t involving gamers or creating profits. Without recognizing the high quality and appeal of these video games, it’s difficult to evaluate the real effect MegaMod is having in the video gaming area. I think the most effective contrast I can develop is this: The typical three-year-old is most likely making 26 paints per quarter. However their profits is mosting likely to be inappropriate with a venture-scale service.

The following slide tasks an enthusiastic $170 million in ARR by 2028, which is fantastic, yet there’s an obvious noninclusion: present profits numbers. What’s the typical profits per gamer today? Just how is MegaMod creating revenue currently, and why are those information missing? It’s very easy to make soaring forecasts, yet capitalists require to see a performance history of development and present economic wellness to count on such a hostile projection. Without these essential metrics, the forecast really feels even more like hopeful reasoning than a practical service strategy.

An additional warning is the resource of these customers. Making Use Of Funds slide (slide 13) asserts “viral growth and product-led development” as the business’s development method, yet that has to do with as obscure as it obtains. What does that imply? Where are the customers presently originating from? Just how is MegaMod driving website traffic and interaction? Terms like “viral growth” noise fantastic theoretically yet call for concrete approaches and proof of previous success to back them up. Really viral business are exceedingly unusual. This absence of clearness is discouraging and does little to influence self-confidence in the business’s capability to range properly.

Total, the grip slide does not have genuine service metrics, increasing severe worries regarding the owners’ understanding of their service. If I were a board participant, I would certainly be barbecuing them hard on what metrics they track, why they believe those are necessary, and what certain activities they require to relocate those metrics. Without clear, workable information, it’s challenging to assess truth wellness and possibility of the business. Financiers require openness and accuracy, not smoke and mirrors.

Could the group be anymore obscure?

I understand, I understand. I grumble regarding the group slide in practically each of these pitch deck teardowns. And– this is a pledge, not a danger– I’ll maintain doing it till people start making better team slides.

The group slide for MegaMod offers a team of people with appealing summaries, yet the information are frustratingly obscure:

[Slide 12] I do not truly understand what’s taking place right here. I think that the experience exists, yet this group slide increases a lot more inquiries than it addresses.
Photo Credit scores: MegaMod

This slide is your gold chance to name-drop the hit video games you have actually worked with, the start-ups you have actually established, or the hyper-growth successes you have actually headed. Rather, MegaMod uses dirty declarations that really feel even more like placeholders than concrete success. Certain business names, numbers (incomes and outcomes) and truths are essential right here. Without this, the summaries stumble upon as hollow and implausible.

  • ” Experience of constructing a $20m sales service.” Wonderful! Which one?
  • ” Income approximately $8 billion?” Divine cow, that goes over. But also for which service?
  • ” Experience of constructing a company for >> 80m customers.” Yes! I intend to buy that! Program me the invoices!
  • ” Introduced 100+ mobile video games.” Call one! Perhaps 2!
  • ” Experience with 150M incorporated target market.” Great. Which target markets? That are they?

The obscure cases practically seem like they’re attempting to conceal something, like staff member have actually authorized NDAs with their previous companies and are skirting around the information. This sort of opacity is a big warning and recommends among 3 points: an absence of substantial achievements, a purposeful effort to obfuscate the reality, or simply a failing to determine what capitalists require to understand to make a financial investment.

The only rational final thought is that this group should be such impressive superstars that I’ll resemble a complete wag for not acknowledging them. However seriously, begun. If these obscure flaunts held true, transforming this slide right into an outright bang dunk would certainly have been a breeze.

The complete pitch deck


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